Category Archive for "Code Frameworks"

WebXR in 2020

Jun 19 2020

In 2020, WebXR is beginning to mature… There’s a new home portal for WebXR projects https://immersiveweb.dev/ A new GitHub for all things…

BabylonJS vastly improves WebVR support

Apr 26 2017

I’ve always like the BabylonJS (http://babylonjs.com) library for 3D web development, due to its simple design similar to game engines. With babylon,…

ReactVR Links and When to Use Them

Feb 20 2017

A short post … In Dec 2016, React got a new feature – ReactVR. This is a version of React with components…

Some Great WebVR Videos

Sep 29 2016

One of the most important things needed to appreciate VR is examples. The videos listed in this post will help you understand…

WebGL Libraries and Frameworks, Unity 3d Transpiles, and More

Aug 13 2016

To date, much of the work with the emerging WebVR spec has been done using a single code library – the popular┬áTHREE.js,…

The WebVR 1.0 Spec

Jul 11 2016

Well, it’s official! The WebVR spec is on the road to becoming a standard with W3C, or World Wide Web Consortium which…

Stop Asking for WebVulkan!

Mar 12 2016

In February, the Kronos group, creator of the OpenGL 3D graphics standard WebGL is based off of introduced a new, much faster…

The WebVR Alternative Creates VR Experiences NOW!

Feb 24 2016

Much of current VR development requires creating native applications. While this makes the result speedy, in our current state of rapid iteration…