Category Archive for "Virtual Reality (VR)"

VR Headset Growth (again) and the 8k Future

Mar 25 2017

IDC, which publishes research on technology, recently let loose some PR around their Worldwide Quarterly Augmented and Virtual Reality Headset Tracker product. The…

New WebVR for 2017

Jan 20 2017

WebVR is a great entry into the world of VR development, especially if your shop currently is doing front-end web development. But…

Emerging Trends in VR and AR for 2017 – WebVR Becomes the Best Play

Jan 14 2017

Techcrunch has a good article on the difference between VR/AR hype a year ago and information from the first year of consumer…

New Companies, and the Oculus Carmel Browser

Nov 02 2016

The big announcement from Oculus in recent weeks is their combo of ReactVR (from parent Facebook), plus the new Carmel Web browser…

Some Great WebVR Videos

Sep 29 2016

One of the most important things needed to appreciate VR is examples. The videos listed in this post will help you understand…

9 Common Misunderstandings About WebVR

Sep 07 2016

Since WebVR is relatively new, and since some of you haven’t been reading the blog posts, here is a short primer designed…

WebGL Libraries and Frameworks, Unity 3d Transpiles, and More

Aug 13 2016

To date, much of the work with the emerging WebVR spec has been done using a single code library – the popular THREE.js,…

The WebVR 1.0 Spec

Jul 11 2016

Well, it’s official! The WebVR spec is on the road to becoming a standard with W3C, or World Wide Web Consortium which…

Ux in Virtual Reality

Jun 04 2016

One of the features of the current wave of Virtual Reality is that “it’s not just for games anymore”. While VR-based games…

VR is NOT About Games or Movies…It’s About Worlds

Apr 29 2016

All the current excitement about VR, post-Oculus, seems to be in games. Here are a few examples. But all the excitement about…