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VR Promises and Challenges

VR Promises and Challenges

Apr 08 2016

In the second week of VR for the mainstream, it’s worth considering the promises and challenges of VR content, as opposed to…

The Age of VR, Week 01 – What Do We Know?

The Age of VR, Week 01 – What Do We Know?

Apr 01 2016

Let’s leave out the gamer-fanboy excitement. ¬†What are the features of VR as a medium revealed in Week 01 P.A. (Post Oculus)?…

10 Kinds of Content That Work in Virtual Reality

10 Kinds of Content That Work in Virtual Reality

Mar 26 2016

One way that we know that VR and AR have (finally) got legs is the incredible number of showcases at the recent…

Design and Build Virtual Reality on the Cheap

Design and Build Virtual Reality on the Cheap

Mar 19 2016

One feature of a lot of VR reporting these days is that it has focused on high-end rigs aimed at gamers. The…

Stop Asking for WebVulkan!

Stop Asking for WebVulkan!

Mar 12 2016

In February, the Kronos group, creator of the OpenGL 3D graphics standard WebGL is based off of introduced a new, much faster…

A-Frame – 3D Websites for the Masses

A-Frame – 3D Websites for the Masses

Mar 04 2016

Most web designers know how to create 2D layouts using HTML and CSS. However, until recently, 3D was the undiscovered country. 3D…

The WebVR Alternative Creates VR Experiences NOW!

The WebVR Alternative Creates VR Experiences NOW!

Feb 24 2016

Much of current VR development requires creating native applications. While this makes the result speedy, in our current state of rapid iteration…

6 Reasons that Virtual Reality (VR) is Suddenly (and Rightly) on Everyone’s Lips

6 Reasons that Virtual Reality (VR) is Suddenly (and Rightly) on Everyone’s Lips

Nov 21 2015

Unless you live in Flatland, you have probably heard that Virtual Reality, or VR, with its cousin Augmented Reality, or AR, are…