In 2020, WebXR is beginning to mature… There’s a new home portal for WebXR projects https://immersiveweb.dev/ A new GitHub for all things…
We attended the 2017 VRLA (http://virtuarealityla.com) expo, and discovered that VR has “legs”. By that I mean that the industry is here…
As WebVR matures as a standard, startups are experimenting with virtual worlds – the same road that Second Life, Kaneva, and others…
Unity has been the preferred platform for many VR developers, and there has been lots of interest in crossing over VR Unity…
Reality Check First, remember that it isn’t new. 3D Stereo Imaging has been around 150 years, since the beginning of photography itself!…
The following lists recent presentations we’ve created for WebVR, and the new emerging standard for VR and AR in the browser, WebXR:…
Great news for the WebVR community! As of Dec 2017, a new standard is being finalized (including recognition by W3C) that extends…
In the last few months, several online communities/social networks have appeared, offering consumers the potential to develop their own VR experiences. A…
Virtual reality was the hypemeister of 2016. This year, we seem to have slid into the “trough of disillusionment” as mass consumer…
I’ve always like the BabylonJS (http://babylonjs.com) library for 3D web development, due to its simple design similar to game engines. With babylon,…
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