Category Archive for "JavaScript"

WebXR in 2020

Jun 19 2020

In 2020, WebXR is beginning to mature… There’s a new home portal for WebXR projects https://immersiveweb.dev/ A new GitHub for all things…

WebVR becomes WebXR, incorporating Augmented Reality (AR) and Mixed Reality (MR)

Dec 14 2017

Great news for the WebVR community! As of Dec 2017, a new standard is being finalized (including recognition by W3C) that extends…

BabylonJS vastly improves WebVR support

Apr 26 2017

I’ve always like the BabylonJS (http://babylonjs.com) library for 3D web development, due to its simple design similar to game engines. With babylon,…

ReactVR Links and When to Use Them

Feb 20 2017

A short post … In Dec 2016, React got a new feature – ReactVR. This is a version of React with components…

New WebVR for 2017

Jan 20 2017

WebVR is a great entry into the world of VR development, especially if your shop currently is doing front-end web development. But…

Some Great WebVR Videos

Sep 29 2016

One of the most important things needed to appreciate VR is examples. The videos listed in this post will help you understand…

9 Common Misunderstandings About WebVR

Sep 07 2016

Since WebVR is relatively new, and since some of you haven’t been reading the blog posts, here is a short primer designed…

WebGL Libraries and Frameworks, Unity 3d Transpiles, and More

Aug 13 2016

To date, much of the work with the emerging WebVR spec has been done using a single code library – the popular THREE.js,…

The WebVR 1.0 Spec

Jul 11 2016

Well, it’s official! The WebVR spec is on the road to becoming a standard with W3C, or World Wide Web Consortium which…

The WebVR Alternative Creates VR Experiences NOW!

Feb 24 2016

Much of current VR development requires creating native applications. While this makes the result speedy, in our current state of rapid iteration…